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Delves: Torment's Rise - Voidstorm - World of Warcraft: Midnight
Delves: Torment's Rise - Voidstorm - World of Warcraft: Midnight

I got the opportunity to work on the Nemesis Delve for Midnight . Which includes the exterior facade and interior space. Erica Cai was the Point Artist on the Void architecture and guided the overall look. I loved working on this zone under her direction. I was responsible for modeling, texturing (some textures used were created by other Dungeon Artists), and lighting. Props and decorations were created by the Prop Art team. All this work would not be possible without the help from the Design Team for putting it all together.

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